Additional Writer Residual is a sci-fi roguelike developed by OrangePixel. My Role I worked on the game's narrative content, including: Adding depth to the game's characters Reworking item descriptions Writing additional dialogue Project Details Developer: OrangePixel Genre: Sci-fi / Roguelike Released: 2021 View Residual on Steam
Narrative WriterLife of Fly 2 is an exploration game in which players experience the world from the perspective of a fly. For the game, I wrote 13 short narrative stories that can be discovered throughout its environments.Each story takes a different subject as its starting point, from love and creativity to technology, travel, hero worship, and the mundane routines of everyday life. The challenge was to make these observations feel as though they came from the same character while giving each location and story its own identity.My RoleThe stories are written from the fly's perspective, giving the player an unusual viewpoint on ordinary human behaviour. The narrator is curious about humans but doesn't fully understand them, allowing the writing to move between observation, humour and more philosophical ideas.The stories also…
Game Writing · Editing · Marketing Communications TurboDrift AR was a multiplayer racing game built around augmented reality, with players drifting, ramping, and boosting across 15 unique tracks featuring jumps, dips, and other obstacles. The game also featured vehicle customisation, track building, and both AR and non-AR racing modes. My Role I worked on the game's marketing and brand documentation, editing and consulting on its tone, voice, positioning, and messaging. Contributions Edited and consulted on tone and voice guidelines Edited and consulted on positioning statements Edited marketing and brand messaging Reviewed research and documentation covering the game's audience, positioning, gameplay, and competitive landscape Project Details Developer: Fuzzy Logic Publisher: Newtown Partners Genre: Racing | Augmented Reality | Mobile | Multiplayer Status: Defunct
Narrative Writer & Editor Augmentors was a role-playing and augmented-reality game developed and published by Augmentors. The project is now defunct. My Role I worked across the game's narrative and marketing content, including: Fleshing out the game's lore and narrative Writing the trailer script Editing marketing copy and other project materials Project Details Developer: Augmentors Publisher: Augmentors Genre: Role-playing / Augmented Reality Status: Defunct The original Augmentors website is no longer in use.
Dawn of Battle is a short humorous story that turns an ordinary battle against mosquitoes into an absurd military campaign. Told entirely from the perspective of a sleep-deprived combatant, it plays with dramatic language and escalating imagery - the contrast between epic warfare and a very ordinary bedroom.Dawn of Battle A half-full bladder and the sound of buzzing had woken me. The sun was creeping through the slits in the curtains, and the previous night's sleeping tablets had started to wear off. The kickback to reality and the small, itchy spots all over my body meant one thing: I was going to war. I crept out of bed, headed to the bathroom, and tended to one of the things that woke me. Relieved. I grabbed the Zapper. It was my…