Game WriterAutonomica is an open-world survival and automation game developed and published by Crytivo.My RoleWrote in-world documents and research logs for Autonomica.Developed character voice and narrative context through in-world writing.Wrote research logs and other documents that expanded the game's worldbuilding.Maintained consistency with the game's fictional setting.Project DetailsDeveloper: CrytivoPublisher: CrytivoGenre: Science Fiction | Open-World Survival | Automation | Base BuildingStatus: Coming soonView Autonomica on Steam
Narrative Designer / Lore MasterOverKnights: Battle Grid is a spin-off of the OverKnights universe developed by Obitus Games.My RoleProvided narrative direction and lore support for OverKnights: Battle Grid, maintaining continuity with the wider OverKnights universe.Maintained narrative continuity between the original game and its spin-offProvided narrative direction and lore support to the design and art teamsExpanded the OverKnights universe while maintaining consistency with the established settingProject DetailsDeveloper: Obitus GamesGenre: Science Fiction | Strategy | Card Game | PvPStatus: No longer in development
Marketing & English Localisation EditorLord Ambermaze is an adventure RPG developed by Potata Company and published by HeroCraft PC, combining turn-based combat, puzzles, and time-manipulation mechanics.My RoleI worked on the game's player-facing and localisation content, including:Editing marketing copy for newsletters and social mediaEditing English localisation textEditing the Steam game pageProject DetailsDeveloper: Potata CompanyPublisher: HeroCraft PCGenre: Fantasy | Turn-Based Combat | Puzzle | RomanceReleased: 17 September, 2025View Lord Ambermaze on Steam
Narrative Designer / Lore MasterOverKnights is a free-to-play online card battler developed by Obitus Games.My RoleI worked on the game's wider lore and narrative, including:Wrote long-form backstories for four central Pilots and developed the narrative direction for two additional characters.Expanded the game's lore, worldbuilding, locations, and history.Created and maintained the project's lore bible in Notion, including character profiles, locations, and timelines.Reviewed narrative content for consistency with the established lore.Worked with design, art, and marketing teams on narrative direction.Developed naming conventions for in-game content.I also wrote OverKnights: The First Climb, a series of tie-in short stories created to expand the game's universe and promote the game.Project DetailsDeveloper: Obitus GamesGenre: Science Fiction | Card Battler | Turn-Based Strategy | PvPReleased: No longer in developmentPlay OverKnights on the Epic Games Store Expanded Media…
https://www.youtube.com/watch?v=lfhixwjhGa8Launch trailer for Deck of Souls, featuring brief moments of dialogue I edited and wrote.Game WriterDeck of Souls is a turn-based strategy card game and deckbuilder developed by Bigboot Studios and published by HeroCraft PC.My RoleWorked across the game's narrative and editorial content for Deck of Souls.Edited existing narrative content and side quests.Wrote new side quests and events.Contributed additional quest writing.Created several proposed narrative overhauls.Edited English localisation text.Edited marketing copy for newsletters and social media.Project DetailsDeveloper: Bigboot StudiosPublisher: HeroCraft PCGenre: Fantasy | Turn-Based Strategy | Card Game | Tactics | RPGReleased: 10 December, 2024View Deck of Souls on Steam Showcase Text examples Branching Dialogue – Main Quest in Deck of Souls Side Quest – Mimic in Deck of Souls Side Quest Dialogue – Deck of Souls Quest/Encounter flowchart example Flowchart…