I was interviewed about my video game writing!

I was interviewed about my video game writing!

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In August, I was interviewed by streamer and indie game advocate, kez_liquescent, about my writing work with indie video games.It was fun and the first time I've ever been interviewed. I was a journalist for a few years, so I've never been on the opposite side of the camera.Wanna know what I do for a living? Give it a watch! Oh, and I hardly actually talk about the work that I do publically, so this contains a few insights into me as a writer.My video feed and quality aren't the best, but I hope you enjoy the interview anyway (note to self: don't use a wireless webcam next time).https://www.youtube.com/watch?v=_0Q32hcL06Y
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My 6 tips to getting started as a video game narrative writer

My 6 tips to getting started as a video game narrative writer

Blog
"Do you have any advice for me on how to get started as a narrative writer?" "I just wanted to know how you broke into game writing." "How do you get involved with these types of jobs?" These are just some of the questions I receive from people who want to be narrative video game writers.Well, brace yourself, because it's finally time to reveal the big secret……there's no secret.I'm sorry. I know that's not what you wanted to hear, but don't click away yet!The hard truthIt really comes down to hard work, determination, and a lot of luck. It's a slog, it's hard, and it's made exponentially more difficult if you don't already know anyone in the video games industry looking for a writer.To date, I've reached out to 402 different developers and…
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Deck of Souls

Deck of Souls

Video Game Writing
Video Game Details: Title: Deck of Souls Release date: 10 December, 2024 Credited: N/A Genre: Turn-Based Strategy, Card Game, Deckbuilding Developer: Bigboot Studios Publisher: HeroCraft PC Steam Link: Deck of Souls Steam Blurb: "Roguelite deck-building meets souls-like. Break out of an infinite loop to close the hell gates, turn enemies into cards, and build your own omnipotent Deck of Souls! Rolls included." My Responsibilities: Editing narrative and current side-quests, Crafting new side-quests and events, Editing marketing copy for newsletters and social media posts, Story and localisation editor, Additional quest writer, Conceptual narrative overhaul.
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Heart Abyss

Heart Abyss

Video Game Writing
Video Game Details: Title: Heart Abyss Release date: TBA Credited: N/A Genre: Metroidvania, Pixel Graphics, Violent, Gore Developer: DEADMAP Publisher: HeroCraft PC Steam Link: Heart Abyss Steam Blurb: "Heart Abyss is a brutal action-platformer inspired by Japan during the 17th and 18th centuries. Wake up your inner beast and take vengeance on those who put a collar around your neck. Find your sister and uncover the mystery behind the disappearance of all jinkos." My Responsibilities: Editing marketing copy for newsletters and social media posts, Editing text for Steam game page.
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Roboholic

Roboholic

Video Game Writing
Video Game Details: Title: Roboholic Release date: Originally planned for 2023 Credited: No, the work done was for an early version of the game Genre: Shooter, FPS, Action Roguelike, Roguelite, 3D Developer: Axionity Publisher: HeroCraft PC (the publisher when I worked on the project, but this has since changed) Steam Link: Roboholic Steam Blurb: "Roboholic is a roguelite FPS with wacky physics and even wackier abilities. An ex-farmer turned robot is resurrected over and over again in order to defeat a crazed warlord leading an army of genetically modified soldiers and malfunctioning droids." My Responsibilities: Fleshing out the game's lore and narrative. Editing marketing copy for newsletters and social media posts, Editing press releases.
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